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SOULCALIBUR v1.1.1 gets bug fixes

SOULCALIBUR

SOULCALIBUR for iPhone,iPad,iPod Touch:

The latest entry in the SOULCALIBUR series, “SOULCALIBUR V” (PlayStation3/Xbox 360) Now on sale!!

“SOULCALIBUR” series is available on theiOS. Enjoythe memorable characters and non-stop action SOULCALIBUR is famed for with complete arcade fidelity in the comfort of your own home!

Relive the eternal tale of swords and souls transcending time and space.

19 characters in total!
All character moves faithfully recreated!

Gorgeous Retina display graphics!

※This application supports iOS 4.3 or greater, for below devices:
iPhone: 4 or newer
iPod touch: late-2010 (4th gen.) model or newer.
iPad: 2 or newer

***** Game Modes *****

– ARCADE BATTLE
The original battle mode from the arcade version of “Soul Calibur.” Defeat all enemies to make it to the end of the Game.

-VS BATTLE
Battle an opponent over a Bluetooth connection.
Note:
“VS BATTLE” using Bluetooth cannot be used with iPod touch 4.

– TIME ATTACK
How fast can you beat the game?

– SURVIVAL
With only a limited amount of life, how many opponents can you defeat?

– EXTRA SURVIVAL
How many opponents can you can defeat with single-hit kills?

– MUSEUM
Enjoy viewing a variety of artwork.

– PLACTICE
Learn the game’s basic system and techniques.

***** OTHERS *****

– Play on iPhone or iPad!!

– A virtual pad tuned for fighting games.

Note:
To Unlock characters and other content, play with the settings in GAME OPTIONS set to the defaults or higher.

VS BATTLE uses Bluetooth. Please keep the following in mind:

• Make sure there are no other Bluetooth devices in use in the immediate area, except, of course, your opponent’s device.
• Turn Wi-Fi off.

What’s New in Version 1.1.0

Now compatible with the Bluetooth-based “VS BATTLE” battle mode.

Note:
“VS BATTLE” using Bluetooth cannot be used with iPod touch 4.

What’s New in Version 1.1.1

*Numerous bug fixes.

SOULCALIBUR Review:

SoulCalibur recently launched for both iPhone and iPad, calling upon many nostalgic gamers to dive back into the classic 3D fighting title. The screenshots show many of the characters players will readily recognize, like the gruff samurai, Mitsurugi, the eccentric and mysterious Voldo, and the enlightened Kilik. There are 10 characters available from the get-go, with another 9 available through unlocks. All of ‘em have alternative costumes too, for those that are sensitive to combat fashion.

There are a ton of game modes, like the classic arcade style, where you plow through challengers one-by-one until reaching the final boss, a time trial where you try to get through them all as quickly as possible, and survival mode, to see how long you can play before being defeated. Practice mode is an essential and welcome addition for those that want to learn every little nuance of their favourite characters. Namco Bandai promises that even more game modes are on the way.

Unfortunately, SoulCalibur’s asking price at launch was a little on the high end: $12, and that’s with a 20%-off launch discount. That’s a hard pill to swallow when the game doesn’t offer multiplayer support, and sound quality is a little on the sketchy side…

Soul Calibur
SoulCalibur for iPhone has the traditional look, but with multitouch controls superimposed on top of the screen.

For the most part, the gameplay is fantastic and classic. You have an overlay of a joystick, and the four standard buttons – vertical attack, horizontal attack, kick, and guard. Control options let you customize button placement and opacity, as well as add a multi-button of your choice. This is particularly important, since a lot of SoulCalibur moves require you to hit two buttons at once, which is only really possible otherwise if you lay your device flat on a surface, so you’re playing with your fingers instead of thumbs. The extra button is helpful in that regard, but since you can only add one, a character’s full arsenal won’t be available to you when thumbing it out.

Soul-Calibur-3
SoulCalibur’s animations have been faithfully, beautifully reproduced

The animation is altogether great, and having played SoulCalibur plenty on the Xbox 360, I can say that all of the moves and animations have been faithfully recreated. The models themselves can be a little jagged at times, but given the speed and complexity of many of the animations, I’m happy enough that everything runs smoothly. Although the menus are laid out clearly, I occasionally had issues getting presses to register. Bigger buttons for each option would be really helpful.

Soul-Calibur-2
Menu options are clearly laid out, though tap targets are small and can be hard to hit.

The one downer for SoulCalibur on the iPhone was the audio. The music was tinny and MIDI-style, the announcer’s audio files seemed low-quality compared to everything else, and the character taunts before and after each round are still in Japanese (even though the announcer and UI is in English). These are all things that could be fixed in a future patch, though, so I’m holding out for Namco Bandai to update the game sooner rather than later.

The lack of multiplayer is a a bit of a kick in the teeth, seeing as my favourite part of SoulCalibur, and really any fighting game, is beating the snot out of your buddies. There is Game Center support though, so at least your high scores are posted where your friends can see them and feel inadequate.

Soul-Calibur-9
SoulCalibur supports Game Center leaderboards, but NOT multiplayer.

While SoulCalibur has buckets of nostalgia going for it, $11.99 is a lot to ask. While you won’t have as easy of a time playing on your iPhone or iPad as you would with a real console controller, you learn quickly and before long you’ll find your ass-kicking stride. There are some significant feature gaps, namely multiplayer support, but if Namco Bandai follows up with significant patches, SoulCalibur may very well merit this hefty pricetag.

The Good

  • Combat animations recreated faithfully
  • Gameplay and controls familiar and responsive
  • Plenty of characters to unlock
  • Universal app, works on iPhone, iPod touch, and iPad

The Bad

  • Currently too expensive
  • No multiplayer
  • Voiceovers need improved quality and translation

The Conclusion

While SoulCalibur has buckets of nostalgia going for it, $11.99 is a lot to ask (and that’s the 20%-off release sale price). While you won’t have as easy of a time playing on your iPhone or iPad as you would with a real console controller, you learn quickly and before long you’ll find your ass-kicking stride. There are some significant feature gaps, namely multiplayer support, but if Namco Bandai follows up with significant patches, SoulCalibur may very well merit this hefty pricetag.

Download SOULCALIBUR IPA

Version 1.1.1:SlingFile

Version 1.1.0: SlingFile

Download SOULCALIBUR v1.0.2 cracked IPA

 

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